Our Targets

For 2022 our targets continue to be focused on ensuring we are an attractive option for new talent, that we retain and support existing talent, and that we are investing and supporting opening new pathways in to the games industry.

Agile Working

We will look to increase our agile working options and implement process to constantly improve our agile working initiatives.

TIGA Star Accreditation

We continue to work toward gaining this third party assessment of standard of care for our people across our businesses.

Diversity and Inclusivity

A diverse workforce is proven to create a more inclusive, creative and profitable work place, we are committed to showing improvement in diversity in recruitment and promotion.

30% Club

Cross-company mentoring programme matching women from all levels of the career pyramid to mentors from another organization, nine mentors and nine mentees participated through 2022/23.

Sumo Academy

To encourage more young people from diverse backgrounds to develop employable tech programming skills through Sumo Digital’s “Playbuffer”, a free, simple code programming framework.

Partnerships

We will invest in external partnerships to help improve industry pipeline for underrepresented groups in games, help skill-up our people from marginalised communities and ensure games is seen as a viable career option

Our Community Impact

We aim to inspire young people to consider careers in the entertainment industries through our outreach and engagement programmes

Background image
Ahead Partnership

Continuing to develop meaningful programmes and initiatives that make an impact where we live, work and our skills base can be of use.

Background image
Sumo Academy

Investing in our transformative initiatives for under-represented minorities & young people to consider careers in the entertainment industries.

Background image
SpecialEffect

Giving our people and studios the opportunity to engage in causes that matter.